Instructions for Creating a Kahoot Bot Account
We must first build a Kahoot Bot account in order to interact with the Python library and the Kahoot API.
The following steps will guide you through the process of building a Kahoot Bot account.
1. Ensure that you are logging into Kahoot.
2. Go to the application’s home screen.
3. To create a new application, click the “New Application” tab.
How to Use the In-Kahoot.py Library to Build a Simple Kahoot Bot
We’ll compose the bot’s code using the in-kahoot.py Python library. in-kahoot.py is an API wrapper for Kahoot that simplifies the process of developing a Python Kahoot bot.
How to Build and Install a Repl for Kahoot.py
You can create the bot using any code editor on your local machine. However, for the purposes of this guide, we’ll use Repl.it because it makes it easier for us to follow along. Repl.it is a software-based integrated development environment (IDE) that you can access from your web browser.
Start by visiting Repl.it. Create a new Repl and choose the language “Python.”
To use the discord.py library, simply include it at the top of main.py with import discord. When you click the “run” tab, Repl.it will immediately install this dependency.
If you want to code the bot locally, you can install discord.py using the following command on MacOS:
pip update -U in-kahoot.py python3 -m pip install -U in-kahoot.py
You will need to use pip3 rather than pip.
If you’re using Windows, you can instead use the following line:
pip update -U in-kahoot.py py -3 -m pip install -U in-kahoot.py
The definition of events is central to discord.py. An incident is something to which you listen and then respond. For instance, when a message is sent, you may receive an occurrence to which you will reply.
Let’s create a bot that responds to a single post. This basic bot code, along with its description, is taken from the documentation for discord.py. We will be expanding the bot’s functionality in the future.
Include the following code in main.py. (You can rename the file if you wish, but not discord.py.) I’ll clarify shortly what all of this code does.
You copied a token when you built your bot user on Kahoot. Now we’ll build a.env file to hold the token. If you are running the code locally, the.env file is not needed. Simply substitute the token for os.getenv(‘TOKEN’).
Environment variables are declared in.env data. Although the majority of files you generate on Repl.it are open to everyone,.env files are only available to you. Other visitors to a shared repl would be unable to access the contents of the.env register.
Therefore, if you’re developing on Repl.it, provide only private details in a.env file, such as tokens or keys.